DEVELOPMENT OF PATIENT SIMULATORS
The descriptions given in the following sections are very brief,
and the introduction of new or upgraded features in all the simulation systems continues
steadily. For up-to-date information about any of the current systems, the reader
is advised to contact the manufacturers or authors directly.
In the late 1960s, a mannequin-based simulator—Sim One—was
produced by an aerospace company working with anesthesiologists at the University
of Southern California. For that era it was a technologic marvel and was years ahead
of its time.[12]
[13]
[14]
However, the Sim One project drifted into
oblivion,
largely because the medical professions were not ready to understand the applicability
of simulation to key issues of training, research, and assessment, especially regarding
the importance of human factors.
Several patient simulators were developed and introduced in the
mid to late 1980s. Each was an independent development, and none had any direct
connection with the Sim One project. Several factors led to these advances. Most
prominent was the new availability of powerful (comparable to advanced minicomputers
of a decade earlier) personal computers (PCs) at a relatively cheap price. The popularity
of a variety of simulators for PCs (e.g., flight simulators, driving simulators)
demonstrated that simulation of complex systems was possible with a PC, and a screen-based
simulator could give users some degree of "feel" that they had been in the environment.
For mannequin-based simulators, inexpensive clinical waveform generators became
available. These generators produced typical clinical signals for electrocardiographic
and invasive pressure monitors, and they allowed waveforms to be selected from an
external computer. On the applications side, the public and the anesthesia profession
had become more aware of the utility of simulation-based training for military and
commercial aviation, space flight, automobile driving, shipping, military command
and control, and the operation of nuclear power plants. Media coverage of the space
program and corrective responses to the Three Mile Island nuclear accident highlighted
the role of simulators. Another pivotal factor was growing interest within anesthesiology
in studying the anesthetist's performance and the human factors and ergonomics of
the anesthesia work environment.[15]
[16]
[17]
[18]
By the time of this writing, nearly every simulation system has
evolved through several generations of improvements. We briefly describe the evolution
of some of the simulator systems. Although several "homemade" simulators were developed
by different groups in the United States and Europe,[19]
[20]
[21]
[22]
[23]
[24]
[25]
[26]
[27]
only the
development of systems that went through commercialization is described because they
are the ones that have been installed in a large number of institutions.
Screen-Based Simulators ("Microsimulators")
SLEEPER and BODY
In San Diego, Smith and associates[28]
[29]
[30]
developed
a set of linked physiologic and pharmacologic models that accurately reproduced major
elements of the patient's clinical behavior. When the models were combined with
an appropriate graphic representation of the patient and clinical data on the computer
screen and a graphic user interface for the input of clinically relevant actions,
the system became a complete screen-based simulator known originally as SLEEPER.
[31]
SLEEPER used a complex transport model to
deal
with gas exchange and drug distribution. This model provided the opportunity to
predict the concentration of drugs in specific anatomic regions (e.g., myocardium,
gray matter). In collaboration with Marquette Electronics, Inc. (Milwaukee, WI),
the SLEEPER software has evolved into a program called "BODY Simulation." It is
distributed by Advanced Simulation Corporation (Point Roberts, WA).
Anesoft Anesthesia Simulator
At the University of Washington, Seattle physician Howard Schwid
(formerly a research fellow with Ty Smith) and programmer Daniel O'Donnell developed
a screen-based simulator originally called the Anesthesia Simulator Recorder.[4]
[6]
[32]
This simulator
then evolved into the Anesthesia Simulator Consultant. This system provides graphic
representations of mock monitoring displays and clinical equipment, as well as photographs
to display the patient and actions taken on the patient ( Fig.
84-2
). Interaction with this system also uses a desktop pointing device.
The Anesthesia Simulator Consultant uses traditional pharmacokinetic and pharmacodynamic
models drawn from the pharmacology literature to track drug levels and the effects
of more than 70 drugs, as opposed to the physical transport models used in SLEEPER
and BODY Simulation. Schwid's system has built-in debriefing functionalities and
is oriented toward critical incident
Figure 84-2
Computer screen display of the screen-based Anesoft Anesthesia
Simulator. The actual screen is in full color. Additional information and actions
can be selected by using a pointing device and menus. (Courtesy of Howard
Schwid, M.D., Anesoft, with permission.)
management training. The system was evaluated repeatedly by the developers during
its evolution.[4]
[5]
[6]
[32]
[98]
[100]
[124]
Anesoft
(Issaquah, WA) extended the principle of their anesthesia simulator to other domains
(intensive care, advanced cardiac life support, sedation, and bioterrorism).