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FUTURE OF PATIENT SIMULATION IN ANESTHESIA

Though past its first decade of consistent development, the field of anesthesia simulation is still new. Simulators have become more sophisticated, and users can now choose from different models offered by multiple manufacturers. Improvements in simulators will depend on the demand for the devices and on the trade-off between fidelity and cost. Many otherwise desirable improvements may be too costly for the impact that they can be expected to produce.

The physiologic and pharmacologic models used in the simulators have become more sophisticated and are supported by ever-improving computer hardware. However, medical simulators will remain far behind those used in aviation. Unlike aeronautical engineers, physicians do not design and build the system that they wish to model. The fundamental differential equations of fluid mechanics and aerodynamics are firmly established,


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thereby allowing supercomputers to provide technically meaningful simulations as replacements for many wind tunnel tests. Furthermore, there are still wind tunnel tests, as well as test flights of actual prototype aircraft. Sophisticated instrumentation can be built into test structures to define their behavior accurately. Physicians will never have this type of knowledge about the human body.

A profound milestone will be the development of virtual reality simulators that will eventually allow the subject to be completely immersed in a simulated situation without physically replicating the OR environment. The development of virtual reality hardware and software for entertainment is proceeding, but not as explosively as some had predicted. As the field expands and matures, the tools will become available to convert screen-only simulators or mannequin-based simulators to virtual reality. For some time, however, mannequin-based simulators will offer some advantages over virtual reality. A virtual reality system would have to contain computer models of all available monitoring equipment. The mannequin-based simulator deals with this issue by simulating actual clinical equipment. Realistic simulators will have an advantage in simulation scenarios involving multiple personnel such as ACRM and other combined team training until the technology is available for complex linking of multiple individual virtual reality simulators. Perhaps in another 20 years we will see virtual reality simulations take over from computer screen- and mannequin-based simulations. Virtual reality will become the norm for training in many complex work fields, and virtual reality technology is likely to change the nature of work itself.

Patient simulators have emerged from their purely experimental phase to become an accepted, though still new component of research and training in health care. It is highly likely that simulators will become a regular part of the initial and recurrent training of most anesthetists and many other clinicians. The anesthesia community can be proud of its pioneering role in developing patient simulation technology and simulation-based training curricula. As this process continues, it is also likely that anesthetists will continue to lead the rest of health care in the evolution of this technology and its educational, research, and evaluation applications.[171]

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